INPUT_OBJECT
UpdateEngine
Input fields used to update an existing engine.
link GraphQL Schema definition
1 input UpdateEngine { 4 2 #   Supply the ID of the engine to update 3 : ID! 10 5 #   Indicates whether or not the engine should be public -- visible to and 6 #   usable by users outside the creator's organization. 7 #   Typically an engine should not be made public until it has been fully 8 #   configured and tested in production. 9 : Boolean 14 11 #   Human-readable name for the engine. Changing this value will change 12 #   how the engine appears to users. 13 : String 16 15 : String 18 17 : String 21 19 #   The engine deployment model. See the DeploymentModel enum for options. 20 : DeploymentModel 24 22 #   An optional price indicator for the engine. 23 : Int 27 25 #   An optional price dimension for the engine. 26 : PriceDimension 30 28 #   Edge version. 29 : Int 36 31 #   Optionally, supply custom fields that the user can set when launching 32 #   the engine. See developer documentation for details. To update the fields, 33 #   make sure you supply the complete set of new fields -- new fields, 34 #   updated existing fields, and unmodified existing fields. 35 : [CreateEngineField!] 39 37 #   Optionally, supply ID's of schemas that this engine will use as input schemas 38 : [EngineSchema] 42 40 #   The path for an icon image 41 : String 45 43 #   The path for a logo image 44 : String 48 46 #   Whether or not the engine requires a library. 47 : Boolean 51 49 #   List of use cases the engine serves 50 : [String!] 54 52 #   List of industries where the capabilities of the engine can be applied 53 : [String!] 57 55 #   Generic Manifest for the engine based on data supplied during onboarding 56 : JSONData 59 58 : JSONData 63 60 #   JWT rights for engine, which is used for generating jwtToken rights later 61 #   Limit jwtRights update to private engines only 62 : JWTRightsField 66 64 #   Template Job definitions for standalone engine execution 65 : [CreateEngineJobTemplate] 69 67 #   CPU Resources required for engine to run, in milli-CPUs 68 : Int 72 70 #   CPU Resources required for engine to run, in milli-CPUs 71 : GPUSupported 75 73 #   Engine or Organization homepage 74 : String 78 76 #   In what way can this engine be distributed 77 : EngineDistributionType 83 79 #   The tags associated with the engine. Current tags will be replaced with passed  80 #   in entityTags 81 #   If this is not specified, tags are not modified 82 : [EntityTagInput] 89 84 #   The metadata version gives you the version number of the engine's metadata. This  85 #   field is incremented by 1 everytime. 86 #   This field is optional. If specified, the number must be larger than the current  87 #   version. 88 : Int 90 }